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[WPF Style] CheckBox_SliderMicrosoft .NET/WPF Style 2019. 8. 20. 11:54
Slider 형태로 제작된 CheckBoxStyle
IsChecked 값을 변경하면 자동으로 모양이 변경됨.
<Window.Resources> <!--색상--> <Color x:Key="GreenColor">#00C28C</Color> <Color x:Key="LightGrayColor">#C5C5C5</Color> <SolidColorBrush x:Key="GreenBrush" Color="{StaticResource GreenColor}"/> <SolidColorBrush x:Key="LightGrayBrush" Color="{StaticResource LightGrayColor}"/> <!--스타일--> <Style x:Key="SliderCheckBox" TargetType="{x:Type CheckBox}"> <Setter Property="MaxHeight" Value="20"/> <Setter Property="MaxWidth" Value="35"/> <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="Cursor" Value="Hand" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type CheckBox}"> <ControlTemplate.Resources> <Storyboard x:Key="StoryboardIsChecked"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="CheckFlag"> <EasingDoubleKeyFrame KeyTime="0" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="14"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="StoryboardIsCheckedOff"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="CheckFlag"> <EasingDoubleKeyFrame KeyTime="0" Value="14"/> <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="0"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </ControlTemplate.Resources> <BulletDecorator Background="Transparent" SnapsToDevicePixels="true"> <BulletDecorator.Bullet> <Border x:Name="ForegroundPanel" BorderThickness="1" Width="35" Height="20" CornerRadius="10"> <Canvas> <!--원 색상--> <Border x:Name="CheckFlag" Background="White" Width="19" Height="18" CornerRadius="10" VerticalAlignment="Center" BorderThickness="1" RenderTransformOrigin="0.5,0.5"> <Border.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Border.RenderTransform> <Border.Effect> <DropShadowEffect ShadowDepth="1" Direction="180" /> </Border.Effect> </Border> </Canvas> </Border> </BulletDecorator.Bullet> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" RecognizesAccessKey="True" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" VerticalAlignment="Center"/> </BulletDecorator> <ControlTemplate.Triggers> <Trigger Property="HasContent" Value="true"> <Setter Property="FocusVisualStyle" Value="{StaticResource CheckRadioFocusVisual}"/> <Setter Property="Padding" Value="4,0,0,0"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}"/> </Trigger> <Trigger Property="IsChecked" Value="True"> <Setter TargetName="ForegroundPanel" Property="Background" Value="{StaticResource GreenBrush}" /> <Trigger.EnterActions> <BeginStoryboard x:Name="BeginStoryboardCheckedTrue" Storyboard="{StaticResource StoryboardIsChecked}" /> <RemoveStoryboard BeginStoryboardName="BeginStoryboardCheckedFalse" /> </Trigger.EnterActions> </Trigger> <Trigger Property="IsChecked" Value="False"> <Setter TargetName="ForegroundPanel" Property="Background" Value="{StaticResource LightGrayBrush}" /> <Trigger.EnterActions> <BeginStoryboard x:Name="BeginStoryboardCheckedFalse" Storyboard="{StaticResource StoryboardIsCheckedOff}" /> <RemoveStoryboard BeginStoryboardName="BeginStoryboardCheckedTrue" /> </Trigger.EnterActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style x:Key="SliderCheckBox_Square" TargetType="{x:Type CheckBox}"> <Setter Property="MaxHeight" Value="20"/> <Setter Property="MaxWidth" Value="35"/> <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/> <Setter Property="BorderThickness" Value="1"/> <Setter Property="Cursor" Value="Hand" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type CheckBox}"> <ControlTemplate.Resources> <Storyboard x:Key="StoryboardIsChecked"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="CheckFlag"> <EasingDoubleKeyFrame KeyTime="0" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="14"/> </DoubleAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="StoryboardIsCheckedOff"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="CheckFlag"> <EasingDoubleKeyFrame KeyTime="0" Value="14"/> <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="0"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </ControlTemplate.Resources> <BulletDecorator Background="Transparent" SnapsToDevicePixels="true"> <BulletDecorator.Bullet> <Border x:Name="ForegroundPanel" BorderThickness="1" Width="35" Height="20" CornerRadius="3"> <Canvas> <!--원 색상--> <Border x:Name="CheckFlag" Background="White" Width="19" Height="18" CornerRadius="3" VerticalAlignment="Center" BorderThickness="1" RenderTransformOrigin="0.5,0.5"> <Border.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Border.RenderTransform> <Border.Effect> <DropShadowEffect ShadowDepth="1" Direction="180" /> </Border.Effect> </Border> </Canvas> </Border> </BulletDecorator.Bullet> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" RecognizesAccessKey="True" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" VerticalAlignment="Center"/> </BulletDecorator> <ControlTemplate.Triggers> <Trigger Property="HasContent" Value="true"> <Setter Property="FocusVisualStyle" Value="{StaticResource CheckRadioFocusVisual}"/> <Setter Property="Padding" Value="4,0,0,0"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}"/> </Trigger> <Trigger Property="IsChecked" Value="True"> <Setter TargetName="ForegroundPanel" Property="Background" Value="{StaticResource GreenBrush}" /> <Trigger.EnterActions> <BeginStoryboard x:Name="BeginStoryboardCheckedTrue" Storyboard="{StaticResource StoryboardIsChecked}" /> <RemoveStoryboard BeginStoryboardName="BeginStoryboardCheckedFalse" /> </Trigger.EnterActions> </Trigger> <Trigger Property="IsChecked" Value="False"> <Setter TargetName="ForegroundPanel" Property="Background" Value="{StaticResource LightGrayBrush}" /> <Trigger.EnterActions> <BeginStoryboard x:Name="BeginStoryboardCheckedFalse" Storyboard="{StaticResource StoryboardIsCheckedOff}" /> <RemoveStoryboard BeginStoryboardName="BeginStoryboardCheckedTrue" /> </Trigger.EnterActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style x:Key="CheckRadioFocusVisual"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Margin="14,0,0,0" SnapsToDevicePixels="true" Stroke="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}" StrokeThickness="1" StrokeDashArray="1 2"/> </ControlTemplate> </Setter.Value> </Setter> </Style> </Window.Resources>
<CheckBox Style="{StaticResource SliderCheckBox}"/> <CheckBox Style="{StaticResource SliderCheckBox_Square}"/>
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